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Computer game application "MEMENTO VITAE" |
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System Functionality
The server side application implemented as a Windows NT service and supporting multi-threading data interchange between a number of client applications and the knowledge base.
Summary
This intellectual computer game implemented as a standalone graphically decorated Win32 application providing multi-player network online participation through TCP-IP sockets. The game specifics required developing of a custom knowledge container accumulating the game data in custom particular format. The unique knowledge base stored at the server side computer and is always accessible for all players in network environment.
Used languages & Technologies
- COM
- OLE
- ActiveX
- Direct Sound
- Win32 API
- WinSock API
- MFC
- WinMM API